Joan Ganz Cooney Center , 15 Nov. This useful article is written by Amy Paturel, M. You can also find useful anecdotal evidence and information about gaming addiction and parental strategies to combat childhood gaming overindulgence in this article. Paturel, Amy. This source is great for logos as it mainly provides facts based on a study conducted among a targeted elementary school student group who played both violent and pro-social video games.

Nobuko Ihori and three other authors take a more neutral approach in this scholarly conference proceeding in that they just show you the results of their research. Ihori, Nobuko, et al. Benedict Carey, a New York Times science column writer, keeps his approach neutral by reporting on studies that consider effects of not only violent, but also non-violent video games on player behavior. Carey, Benedict.

The New York Times Company. This article is mainly informative as it comes from ikeepsafe. It covers important information about effects of video games without bias, such as gaming popularity, addiction identification, and social and cognitive skills, while providing links to outside sources on the topic. Author Andrew K.

Przybylski holds a PhD in psychology and uses sound data and strong logic to support his assertions throughout the article. Przybylksi, Andrew K.

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This is a scholarly article published by the American Psychological Association and written by Craig Anderson and seven other reputable researchers in the psychology field. It combines various meta-analytic studies into a robust page research study article packed full of useful information that supports the argument that violent video games create risk factors for aggressive behavior and lack of empathy. Anderson, Craig, et al.

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Jeff Grabmeier of Ohio State University discusses and provides links to a study and other useful information in this article that shows new research linking increased play time of violent video games to increased aggressive behavior. This article is useful because it describes the study in detail and highlights the ethical considerations behind players of both violent and non-violent games and their behaviors and expectations.

Video Game Addiction Essay

Grabmeier, Jeff. The Ohio State University. This news article reports on the threatening male gamer behavior towards feminist video game critic, Anita Sarkeesian. The info here can help you argue about negative video game effects and how gender stereotyping in games has fostered a generation of players who exhibit misogynistic behavior and ideologies. Wingfield, Nick. Russell Subella, who holds a PhD in Counselor Education, mainly focuses on the negative psychological and physiological effects of video game overindulgence.

How to Write a Research Paper: Formulate Questions/Thesis

He also cites his sources at the end of the article, which allows you to explore the topic further. Subella, Russell A.

Escaping video game addiction: Cam Adair at TEDxBoulder

The study remains unbiased and notes what problems exist within the research and where future studies may be able to provide valuable awareness of areas within this topic that are relatively unexplored. The article and its references will definitely help you argue that video games have negative effects, particularly on race and gender issues. Remember to always analyze the question carefully. The topic should be fairly clear:. Remember to also look carefully to see if the topic is being narrowed down to a particular aspect of the topic. In this case it is:.

Now you need to check what the task is.

The Benefits of Playing Video Games and Computer Games by Ryo Serizawa on Prezi

How many things do you have to write about? Hopefully you realized there are three things that you can easily turn into brainstorming questions:. You do not have much time and you have three things to answer, so one or two ideas for each is enough, as remember you will need to explain your ideas and give examples. You should spend about 40 minutes on this task. Give reasons for your answer and include any relevant examples from your own experience or knowledge.

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  • Thesis Game Addiction?
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Access to computers has increased significantly over recent decades, and the number of children playing games on computers has increased too. This essay will consider the positive and negative impacts of this and discuss ways to avoid the potential negative effects. Many popular games require abstract and high level thinking skills in order to win, skills that may not be taught at school. For example, children need to follow instructions, solve complex problems and use logic in many of the games that are currently popular. However, concerns have been raised about the prolific use of computer games by children, much of this related to the violence they contain.

The problem is that in many of the games children are rewarded for being more violent, and this violence is repeated again and again. For instance, many games involve children helping their character to kill, kick, stab and shoot.

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This may lead to increased aggressive feelings, thoughts, and behaviours. In order to minimize these negative impacts, parents need to take certain steps. Firstly, some video games are rated according their content, so parents must check this and ensure their children are not allowed to have access to games that are unsuitable. Parents can also set limits on the length of time games are played. Finally, parents should also take an active interest in the games their children are playing so they can find out how they feel about what they are observing.